I am here to work with you to teach information literacy skills within your curriculum and lesson plans. Ideally, we should spend some time planning before any lessons so that we can best meet your goals. I am happy to meet with you during your planning period to plan lessons if I am not teaching at that time with another teacher. My door is generally open and please don't be shy about stopping in! The American Association of School Librarians (AASL) and the Pennsylvania School Librarians Association (PSLA) have both worked to ensure that the information literacy skills in which school librarians have expertise are coordinated with both Common Core and PA Core Standards across grade levels and curriculum. Two templates (WHERETO and GRASPS) designed by PSLA to help in the collaborative planning process can be access via the links below. NoodleTools is a paid subscription tool that helps students organize their research and notes for projects as well as assist in citation generation and instruction. Teachers can create linked boxes for classes that allow sharing of various stages in the research process as well as any resources, instructions, etc. related to individual projects. Co-teachers, including the librarian and special education teachers, can be given access to aid in one-on-one instruction and assistance with project grading. I am happy to schedule time with anyone needing help navigating features with NoodleTools or any of our resources.
If you haven't yet heard about LiveBinders, it is a site that allows the creation of digital notebooks or binders -- the digital version of those three ring binders that pile up in our classrooms. You can explore teacher created and curated binders or create your own specialized binders for substitute information, parent resources, or course content.
"Founded in 2002 by Nobel Laureate Carl Wieman, the PhET Interactive Simulations project at the University of Colorado Boulder creates free interactive math and science simulations. PhET sims are based on extensive education research and engage students through an intuitive, game-like environment where students learn through exploration and discovery."